Demo.swift
ContentView.swift
App.swift
import SwiftUI
struct RotationDemo: View {
@State private var angle = Angle.zero
var body: some View {
Image(systemName: "arrow.2.circlepath")
.font(.system(size: 48))
.rotationEffect(angle)
.gesture(
RotationGesture()
.onChanged { value in angle = value }
.onEnded { _ in withAnimation(.easeInOut) { angle = .zero } }
)
}
}
import SwiftUI
struct ContentView: View {
var body: some View { RotationDemo() }
}
import SwiftUI
@main
struct MyApp: App {
var body: some Scene {
WindowGroup { ContentView() }
}
}