Demo.swift
ContentView.swift
App.swift
import SwiftUI
struct ComposeSimultaneousDemo: View {
@State private var tapped = 0
@State private var dragged = false
var body: some View {
Rectangle()
.fill(dragged ? .orange : .purple)
.frame(height: 120)
.overlay(Text("taps: \(tapped)"))
.simultaneousGesture(TapGesture().onEnded { tapped += 1 })
.gesture(DragGesture().onChanged { _ in dragged = true }.onEnded { _ in dragged = false })
}
}
import SwiftUI
struct ContentView: View {
var body: some View { ComposeSimultaneousDemo() }
}
import SwiftUI
@main
struct MyApp: App {
var body: some Scene {
WindowGroup { ContentView() }
}
}