import SwiftUI
struct EnvironmentDemo: View {
@Environment(\.colorScheme) var scheme
var body: some View {
Text("Scheme: \(scheme == .dark ? \"Dark\" : \"Light\")")
.padding()
}
}
import SwiftUI
struct ContentView: View {
var body: some View { EnvironmentDemo() }
}
import SwiftUI
@main
struct MyApp: App {
var body: some Scene {
WindowGroup { ContentView() }
}
}